Experienced programmer evaluating Python

Rainer Deyke rainerd at eldwood.com
Sun Nov 2 21:15:44 EST 2003


Michael L. Labbe wrote:
> 1] Embedding Python into a realtime game.  I'm willing to take a
> performance hit over strict c++ in the range of 10%, if the
> implementation can be elegant.  I've embedded Perl into a cross
> platform application (win32 & Linux) and I found it to be a nasty
> undertaking.  Perl.h had namespace conflicts with libraries, and I
> had crashes within the statically linked Perl library that
> essentially made traces impossible. I could go on, but it was
> basically an inelegant solution.

See boost::python.


-- 
Rainer Deyke - rainerd at eldwood.com - http://eldwood.com






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