Why I love Python: More rambling...
Fernando Perez
fperez528 at yahoo.com
Fri Nov 7 19:16:44 EST 2003
Paul Rubin wrote:
> Fernando Perez <fperez528 at yahoo.com> writes:
>> Full optimizations on, all debugging off. The bottleneck was not
>> the STL, but the Blitz++ array code. The problem is that blitz
>> template expressions are extremely complicated, and g++ is just not
>> up to the task. Tests made by a blitz developer with the SGI C++
>> compiler show far better scaling (with the rank of the tensors), but
>> I needed to run this on linux boxes using g++.
>
> What is that madness? Why not just write in C?
Have you seen how much fun it is to handle 6-index Numeric arrays in C? That's
why I used blitz++.
Best,
f
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