Why I love Python: More rambling...

Fernando Perez fperez528 at yahoo.com
Fri Nov 7 19:16:44 EST 2003


Paul Rubin wrote:

> Fernando Perez <fperez528 at yahoo.com> writes:
>> Full optimizations on, all debugging off.  The bottleneck was not
>> the STL, but the Blitz++ array code.  The problem is that blitz
>> template expressions are extremely complicated, and g++ is just not
>> up to the task.  Tests made by a blitz developer with the SGI C++
>> compiler show far better scaling (with the rank of the tensors), but
>> I needed to run this on linux boxes using g++.
> 
> What is that madness?  Why not just write in C?

Have you seen how much fun it is to handle 6-index Numeric arrays in C?  That's
why I used blitz++.

Best,

f




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