Mechwarrior Python Game
pete at shinners.org
Tue Aug 10 07:01:38 CEST 2004
> Has anybody played the Mechwarrior Miniatures game? I'm trying to
> represent the game in python. First thing I need to do is make a
> playing field. Mechs will move on the playing field based on inches
> to scale in any direction. Any ideas?
You'll probably want to get comfortable working with a game on a hex
grid. You can usually treat it as a skewed 2D grid. There are plenty of
articles on developing hex games.
There are a few examples on the Pygame site, but most are either
incomplete or very deep. I haven't seen any clean examples out there
that show you how it's all done with Python code. But I know there's a
few people working on that sort of thing.
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