Is Python good for graphics?
ebonakDUH at hotmail.com
Wed Dec 15 22:33:31 CET 2004
First of all, I *really* like Python ;-)
I need some help with the graphical side of things. I would like to do
some basic graphics with Python, but I am not sure what the best/most
effective way for me to do what I want.
Basically, I would like to be able to create some basic animations
where I can help visualize various sorting algorithms (for instance
or graph searches (coloring nodes as each gets visited). (Something
like this: http://cs.smith.edu/~thiebaut/java/graph/Welcome.html)
Or to create and manipulate programmatically a simple 2-D block puzzle
(like this: http://www.johnrausch.com/SlidingBlockPuzzles/quzzle.htm).
Note, the ability to do this via the web would be nice, but definitely
is *not* required at the moment.
These would be used to help in learning/teaching.
I am aware of Tkinter and wxPython (by aware I mean I know of their
existence :-) Before investing (a lot?) of time to learn these, I
thought I’d ask the more experienced folks around here what would be
the best way to invest my time to get basic graphics going.
I really am not concerned so much with efficiency as easy of use.
Can anyone recommend what would suit my rather limited needs best?
Are there other graphics libraries I should consider that would be
Or is Python not the way to go for this?
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