ProtoCiv: porting Freeciv to Python CANNED
Brandon J. Van Every
try_vanevery_at_mycompanyname at yahoo.com
Thu Jan 15 00:11:40 EST 2004
"Andrew Dalke" <adalke at mindspring.com> wrote in message
news:1AjNb.8936$1e.894 at newsread2.news.pas.earthlink.net...
> Brandon J. Van Every:
> > Is there something fundamentally *wrong* with recognizing how useless
> people
> > are to your purposes?
>
> Nope. But if you blabber it to everyone in the manner you have
> then when you do need someone else's help you're less likely to
> get it.
Hello, *what* planet are you on? You think there's some crowd of people out
there just waiting to be useful to me? There isn't. That's what I've just
taken 6 months to determine.
> It's made even worse when you make claims related to your
> profession (like "Even 12 years ago, "Computer Graphics: Principles
> and Practice" didn't teach texture mapping.
It didn't. I have my copy still, and there is no discussion of texture
mapping algorithms in it. It was considered "an advanced subject."
> Along came DOOM.") which is proveably false for several reasons
Whatever dude. I could care less about such chronologies. So, why are you
here then? Why are you wasting our time, talking about the finer points of
my personal history? I'm here because I just watched Return Of The King,
just installed a modem, and just finished a few slices of pizza. <BUUUURP!>
>
(http://groups.google.com/groups?selm=aemtb.1153%24sb4.720%40newsread2.news.
> pas.earthlink.net&oe=UTF-8&output=gplain )
> because then people tend to remind others of your follies to show
> that your knowledge is less than you think it is.
You are here out of a need to remind myself and others of my knowledge or
lack thereof? Wow, what an important job. Hats off to you.
--
Cheers, www.indiegamedesign.com
Brandon Van Every Seattle, WA
20% of the world is real.
80% is gobbledygook we make up inside our own heads.
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