3D apps in Python?
Erik Max Francis
max at alcyone.com
Tue Mar 23 05:09:46 CET 2004
"Mike C. Fletcher" wrote:
> * ZOE is apparently written in Python, never played with it.
> to focus on wireframes and particle systems.
ZOE is indeed all-Python, using PyOpenGL. It's designed to be very
minimal (you could certainly do non-wireframe stuff but that's not what
I use it for). It's really a very simple engine designed to allow you
to create objects that know how to display themselves, group transform a
bunch at a time, and create particle system behavior. It's minimal
enough that I can run it without hardware 3D acceleration with decent
I created it so that I could do visualizations with some of my own
projects, and decided to release it since it's generic.
> However, these engines (save maybe ZOE, about which I know next to
> nothing) are focused primarily on teaching, rather than game or
> application development.
It would be fair to put ZOE in the same category. It's for rapid
prototyping and simple visualization, not serious 3D application
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