GUI to browse and select images
mefjr75 at hotmail.com
Wed Oct 6 05:25:41 CEST 2004
Have you looked into wxPython? PIL?
1)use your code or PIL to do your manipulations
2)create thumbnails ( PIL )
3)generate an HTML page ( custom look , easy layout )
4)overide OnLinkClicked() to capture user selections (wxHTMLWindow.OnLinkClicked())
5)use wxHTMLWindow to display the page. ( wxHTMLWindow.SetPage(yourHTML) )
It should be fairly easy to get this running.
300 to 1000 lines depending on details...just a guess ;)
wxHtmlWindow is a not even fully compliant with html 2,
but 'old-skool' table layout works.
Maybe someone will post with something better ;)
"ktenney at gmail.com" <ktenney at gmail.com> wrote in message news:<1096982750.544401.74040 at h37g2000oda.googlegroups.com>...
> I am interested in a very simple interface.
> A frame filled with thumbnails
> of images, allowing selecting multiple items.
> I want to implement these thumbnail standards;
> The set of thumbs in a frame would come from a list of
> thumb image file names. The list might be generated
> according to the contents of a directory, might be
> from a database query.
> The spiffy management and manipulation functionality
> would be handled by right-click menus.
> It seems the fashionable way to do such
> things (Zope3, Chandler, PEAK ...) is
> XML style configuration files.
> <menuitem label="Make Master',
> description = 'Convert image to tif, load in The Gimp',
> implements = ImageTools.MakeMaster />
> <menuitem label = 'email image(s)',
> description = 'Resize, compress, prompt for address, send',
> implements = ImageTools.Relocate.EmailImage />
> <menuitem label = 'Manipulate image',
> description = 'modify the image(s) in some cool way',
> implements = ImageTools.Manipulations />
> <menuitem label = 'swap palettes',
> description = 'exchange the colors used in 2 images',
> implements = ImageTools.Manipulations.SwapPalettes
> <menuitem label = 'embed images',
> description = 'place the image chosen first
> inside the second',
> implements = ImageTools.Manipulations.Embed />
> When a new routine is developed, it is entered into the menu
> configuration and becomes available to the app.
> The code might look like;
> import Chooser, ImageTools
> GUI = Chooser.Chooser()
> images = getthumbchoices(path.imagefiles)
> images = query('select thumb where mydb.client = webclient')
> selectedimages, selectedmenuitem = GUI(images)
> ImageTools.implement(selectedimages, selectedmenuitem)
> I expect filesystem navigation would be handy,
> that could be handled by a tree widget which
> would send lists to the GUI.
> I like the idea of the GUI remaining very simple, clean and fast,
> with very flexible functionality behind it.
> I don't have the time or coding skills to implement it in
> anything but high level components..
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