pyopengl glShaderSourceARB error
joroy
joroy2 at gmail.com
Tue Dec 5 18:14:55 EST 2006
Hi all,
I think this is ctypes related but how can I call the glShaderSourceARB
function?
The function have this header:
glShaderSourceARB( GLhandleARB(shaderObj), GLsizei(count),
POINTER(arrays.GLcharARBArray)(string), GLintArray(length) ) -> None
I call the function with someting like: glShaderSourceARB(self._object,
1, sourceString, 1)
The error is
"expected LP_GLcharArray instance instead of str"
In fact I don't have any information on how to use this function.
This is the last version of pyopengl available on the CVS
(PyOpenGL-3.0.0a5-py2.5.egg)
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