Web Browser Pygame Plug-in?

Gregory Piñero gregpinero at gmail.com
Fri Jul 7 11:09:00 EDT 2006


Are there security issues too?  Would you remove potentially harmful
Python libraries for the plugin, not allow system calls, etc?  Would
you only allow file system access in one area?

I guess you'd just copy however Java applets work?  But run faster ;-)


On 7/7/06, Shane Hathaway <shane at hathawaymix.org> wrote:
> Gregory Piñero wrote:
> > I was just idley curious on what it would take to make a web plug-in
> > for Pygame.  I'm picturing it working the way my browser currently
> > shows flash games.  Is such an idea even possible?  Has anyone
> > attempted this?
>
> I once played with a similar idea.  Yes, it's possible, although
> platform differences make the idea non-trivial.
>
> Specifically, I ran into difficulty when I discovered that it's not easy
> on Linux to load a dynamic library (such as libpython.so) which in turn
> loads other dynamic libraries (such as native Python modules), since the
> library search path is not modifiable at runtime.  A possible workaround
> is to launch a separate process which projects into the browser window.
>
> I don't know what surprises may pop up on other platforms.
>
> Shane
>


-- 
Gregory Piñero
Chief Innovation Officer
Blended Technologies
(www.blendedtechnologies.com)



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