Speed of data structures in python
steve at REMOVETHIScyber.com.au
Sat Mar 11 03:12:30 CET 2006
On Fri, 10 Mar 2006 23:24:46 +1100, Dave wrote:
> Hi. I am learning PyOpenGL and I am working with a largish fixed scene
> composed of several thousand GLtriangles. I plan to store the coords and
> normals in a NumPy array.
> Is this the fastest solution in python? would i be significantly better
> off (timewise or otherwise) using some other data structure to hold this
> information? no other data structure appears as convenient, but am i
> loosing valuable time?
> I am new to 3d programming so please feel free to state the obvious,
Optimization without measurement is at best a waste of time and at worst
counter-productive. Why don't you time your code and see if it is fast
See the timeit module, and the profiler.
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