grayscale pixel based graphics with pygame
Kamilche
klachemin at comcast.net
Wed Mar 8 23:53:04 EST 2006
import pygame
def main():
SIZE = (300, 200)
WHITE = (255, 255, 255)
pygame.init()
# Create a new grayscale surface
pic = pygame.Surface(SIZE, 0, 8)
palette = tuple([(i, i, i) for i in range(256)])
pic.set_palette(palette)
# Fill it with a gradient
array = pygame.surfarray.pixels2d(pic)
factor = 256.0/SIZE[1]
for i in range(SIZE[1]):
array[:, i] = int(factor * i)
# Draw a star on it
data = (144, 18), (199,166), (63,73), (221, 71), (79,159)
pygame.draw.lines(pic, WHITE, 1, data)
# Save the image and quit
pygame.image.save(pic, 'temp.bmp')
pygame.quit()
main()
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