Test-driven development of random algorithms
bignose+hates-spam at benfinney.id.au
Tue Nov 14 05:56:15 CET 2006
Robert Kern <robert.kern at gmail.com> writes:
> Steven D'Aprano wrote:
> > Does anyone have generic advice for the testing and development of
> > this sort of function?
> "Design for Testability". In library code, never call the functions
> in the random module. Always take as an argument a random.Random
> instance. When testing, you can seed your own Random instance and
> all of your numbers will be the same for every test run.
Even better, you can pass a stub Random instance (that fakes it) or a
mock Random instance (that fakes it, and allows subsequent assertion
that the client code used it as expected). This way, you can ensure
that your fake Random actually gives a sequence of numbers designed to
quickly cover the extremes and corner cases, as well as some normal
This applies to any externality (databases, file systems, input
devices): in your unit tests, dont pass the real externality. Pass a
convincing fake that will behave entirely predictably, but will
nevertheless exercise the functionality needed for the unit tests.
This is one of the main differences between unit tests and other
kinds. With unit tests, you want each test to exercise as narrow a set
of the client behaviour as feasible. This means eliminating anything
else as a possible source of problems. With other tests -- stress
tests, acceptance tests, and so on -- you want to exercise the entire
application stack, or some significant chunk of it.
\ "It is the mark of an educated mind to be able to entertain a |
`\ thought without accepting it." -- Aristotle |
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