Converting existing module/objects to threads
exarkun at divmod.com
Thu Oct 19 19:21:44 CEST 2006
On Thu, 19 Oct 2006 14:09:11 -0300, Gabriel Genellina <gagsl-py at yahoo.com.ar> wrote:
>At Thursday 19/10/2006 00:01, jdlists at gmail.com wrote:
>> > Consider using the asyncore module instead of threads.
>>I think that is a good point and I am considering using
>>asyncore/asynchat... i'm a little confused as to how i can make this
>>model work. There is no server communication without connection from
>>the client (me), which happens on intervals, not when data is available
>>on a socket or when the socket is available to be written, which is
>>always. Basically i need to determine how to trigger the asynchat
>>process based on time. in another application that i write, i'm the
>>server and the chat process happens every time the client wakes
>>up...easy and perfect for asyncore
>>That is a solution i'd like to persue, but am having a hard time
>>getting my head around that as well.
>You have to write your own dispatcher (inheriting from async_chat) as any
>other protocol. You can call asyncore.loop whith count=1 (or 10, but not
>None, so it returns after a few iterations) inside your *own* loop. Inside
>your loop, when time comes, call your_dispatcher.push(data) so the channel
>gets data to be sent. Override collect_incoming_data() to get the response.
>You can keep your pending requests in a priority queue (sorted by time) and
>check the current time against the top element's time.
You could also use Twisted, which provides time-based primitives in addition
to supporting network multiplexing without threads.
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