Shed Skin Python-to-C++ Compiler 0.0.21, Help needed

Klaas mike.klaas at gmail.com
Thu Jul 5 15:03:04 EDT 2007


On Jun 29, 3:48 am, "Mark Dufour" <mark.duf... at gmail.com> wrote:

> I have just released version 0.0.22 of Shed Skin, an experimental
> Python-to-C++ compiler. Among other things, it has the exciting new
> feature of being able to generate (simple, for now) extension modules,
> so it's much easier to compile parts of a program and use them (by
> just importing them). Here's the complete changelog:
>
> -support for generating simple extension modules (linux/windows; see README)

Great work.  You might want to advertise this on the main site
(currently it states that this is impossible).

You've said somewhere that you didn't/don't plan on working on this
aspect, but it is surely the "killer feature" of shed skin needed to
for it to be able to be used as pyrex is currently (optimizing bits of
larger projects).

Of course, the perfect synthesis would be to combine the two projects
into something that applied type inferencing with a fallback to python
vm when necessary <g>.  But there is such a large gap betwixt the
twain that such dreaming is but an excercise in fantasy (there's
always pypy).

I wish I had time to help,
-Mike




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