(MAC) CoreGraphics module???
robert.kern at gmail.com
Fri Nov 2 01:39:20 CET 2007
David C. Ullrich wrote:
> Running OS X 10.4 "Tiger". Various references
> by Apple and others say that there exists a
> module that gives Quartz bindings, allowing
> all sort of graphics things in Python.
> Sure enough, after installing Xcode I have
> some sample scripts. They all start with
> from CoreGraphics import *
> (as do all the examples in two books, both
> of which say they're talking about Tiger.)
> I get an ImportError trying to import CoreGraphics.
> I found a CoreGraphics.py in a folder named Carbon;
> when I change the script to read
> import Carbon
> from Carbon.CoreGraphics import *
> there's no import error, but all of the Quartz
> things are NameErrors. I look at CoreGraphics.py,
> it's just about twenty lines long, defining a few
> constants with Quartz-sounding names.
That's different than the one that is referenced. The one those articles
reference is only available in the Python that came with the system in
/System/Library/Frameworks/Python.framework, not one that you might have
installed from www.python.org into /Library/Frameworks/Python.framework. The
module was made by Apple, and they have not released the source code, so it
cannot be made to work with the www.python.org distribution.
"I have come to believe that the whole world is an enigma, a harmless enigma
that is made terrible by our own mad attempt to interpret it as though it had
an underlying truth."
-- Umberto Eco
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