pyopenglcontext binaries for 2.5 on win32

kyosohma at kyosohma at
Tue Nov 13 15:18:11 CET 2007

On Nov 13, 12:03 am, gz <grzes... at> wrote:
> no, I don't have them... I need them :)
> I'd like to thank Giovanni Bajo for providing binaries for the various
> package dependencies, and geting me going with pyopengl.
> Unfortunately I only menaged to run a basic example, where there's no
> animation. The glwindow only get's redrawn when it's resized, moved...
> well generally redrawed as a window.
> I would greatly appreciate some hints, about how to process the gui
> events in the gl portion, and how to run a continous animation in wx +
> pyopengl?
> I suspect the whole thing would be way easier with pyopenglcontext,
> but I can't seem to find a binary for python 2.5
> I can't get it to install with mingw and don't have vc currently
> installed. If someone has successfully built it, plesase share.
> Although, I think, an example of a running opengl spinning cube,
> embedded in some wx menu + buttons, capable of handling, say, mouse
> clicks in the glwindow, would work best for me.
> I'm not even that keen on wx. I choose it, purely, on the basis that
> wx is generaly brought up here frequenter than qt.
> (Didn't qt have some licensing change in the last few months that
> could potentially change that?)

Technically speaking, you could download the zip file, upzip it and
then install it via the command line.

Admittedly, that can be a little difficult when you've never done it


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