(MAC) CoreGraphics module???
David C. Ullrich
ullrich at math.okstate.edu
Thu Nov 1 21:10:10 EDT 2007
Running OS X 10.4 "Tiger". Various references
by Apple and others say that there exists a
module that gives Quartz bindings, allowing
all sort of graphics things in Python.
Sure enough, after installing Xcode I have
some sample scripts. They all start with
from CoreGraphics import *
(as do all the examples in two books, both
of which say they're talking about Tiger.)
I get an ImportError trying to import CoreGraphics.
I found a CoreGraphics.py in a folder named Carbon;
when I change the script to read
import Carbon
from Carbon.CoreGraphics import *
there's no import error, but all of the Quartz
things are NameErrors. I look at CoreGraphics.py,
it's just about twenty lines long, defining a few
constants with Quartz-sounding names.
What gives? I'm supposed to do something else?
Someone accidentally deleted all the code from
my CoreGraphics.py? (Is there a working
CoreGraphics.py around somewhere? I found a
file somewhere on the net that was the same
as mine except it ended with
from CG import *
Adding that doesn't change anything.)
(Yes, the XCode installation seems to be working
fine.)
???
************************
David C. Ullrich
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