Not Sure This Can Be Done...

gamename namesagame-usenet at
Wed Apr 2 00:11:37 CEST 2008

> Use virtualenv to create a local python, and activate that when
> developing for that branch.

Thanks for the suggestion, but that's the problem: having to activate
Isn't there some way to simply have the local script look at a
 dir rather than starting a virtual environment?


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