Problem obtaining an object reference...
Terry Reedy
tjreedy at udel.edu
Thu Aug 7 15:36:15 EDT 2008
SamG wrote:
> I have two windowing classes A and B.
>
> Inside A's constructor i created an instance B to display its Modal
> window. Only on clicking OK/ Closing this modal window do i proceed to
> display the A's window.
>
> All that is fine. Now the problem is i would like to write a python
> script to test the this GUI app simulating all the events that make
> A's window work through my script. No the problem is to get past my
> B's window. Which i'm unable to do since the A's instance would any be
> created completely if i click OK/Close button on the B's window. Im
> unable to simulate that event since i have little idea about how to
> get the object reference to B's window? Here is a sample of the code.
How about
> class Awindow:
>
> def __init__(self):
> <doing something>
> <doing something>
> self.showBwindow()
> def showBwindow(self):
> dialog = Bwindow()
if __debug__: self.dialog = dialog
> dialog.ShowModal()
if __debug__: del self.dialog
> dialog.Destroy()
From the assert statement doc (3.0, but unchanged):
These equivalences assume that __debug__ and AssertionError refer to the
built-in variables with those names. In the current implementation, the
built-in variable __debug__ is True under normal circumstances, False
when optimization is requested (command line option -O). The current
code generator emits no code for an assert statement when optimization
is requested at compile time.
I believe the last applies to all 'if __debug__: <suite>' statements, so
you can have them not compiled if you wish. Or use your own 'debug'
variable to skip them without fussing with the '-O' startup flags and
.pyo files (See Using Python/Command line arguments).
Terry Jan Reedy
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