opensg or openscenegraph
roman.yakovenko at gmail.com
Sat Jan 12 08:24:33 CET 2008
On Jan 11, 2008 10:01 PM, <serilanimi at gmail.com> wrote:
> On Jan 4, 3:08pm, yomgui <n... at valid.com> wrote:
> > Hi,
> > I need to use a scengraph for my python/opengl application
> > but I have trouble finding out which one I should use.
> > opensg or openscenegraph (OSG) ?
> > I suppose the quality of the python bindings will make the decision.
> > any advice ?
> > thanks
> > yomgui
> Hi yomgui,
> I am considering either of these as well for writing a simulation
> The Python Bindings I have found to date are:
> For OpenSG:
> For OSG (there seems to be several variations of these):
> I suppose you could also use something like Py++ to create your own.
PyOpenSG uses Py++ too :-)
C++ Python language binding
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