problem with logic in reading a binary file

castironpi at gmail.com castironpi at gmail.com
Sat Mar 29 22:42:39 EDT 2008


On Mar 29, 2:11 pm, Gary Herron <gher... at islandtraining.com> wrote:
> Bryan.Fodn... at gmail.com wrote:
> > Hello,
>
> > I am having trouble writing the code to read a binary string.  I would
> > like to extract the values for use in a calculation.
>
> > Any help would be great.
>
> Without having looked at your code an any detail, may I humbly suggest
> that you throw it all out and use the struct module:
>
>    http://docs.python.org/lib/module-struct.html
>
> It is meant to solve this kind of problem, and it is quite easy to use.
>
> Gary Herron
>
>
>
> > Here is my function that takes in a string.
>
> > def parseSequence(data, start):
>
> >     group_num = data[start:start+2]
> >     element_num = data[start+2:start+4]
> >     vl_field = data[start+4:start+8]
> >     length = struct.unpack('hh', vl_field)[0]
> >     value = data[start+8:(start+8+length)]
> >     pos = start+8+length
> >     element = (group_num+element_num)
>
> >     if element == '\xfe\xff\x00\xe0':
> >         data = value
>
> >         while start < length:
> >             group_num = data[start:start+2]
> >             element_num = data[start+2:start+4]
> >             vl_field = data[start+4:start+8]
> >             length = struct.unpack('hh', vl_field)[0]
> >             value = data[start+8:(start+8+length)]
> >             start = start+8+length
> >             element = (group_num+element_num)
>
> >             if element == '\xfe\xff\x00\xe0':
> >                 data = value
>
> >                 while start < length:
> >                     group_num = data[start:start+2]
> >                     element_num = data[start+2:start+4]
> >                     vl_field = data[start+4:start+8]
> >                     length = struct.unpack('hh', vl_field)[0]
> >                     value = data[start+8:(start+8+length)]
> >                     start = start+8+length
> >                     element = (group_num+element_num)
> >                     return element, start, value
>
> >             else:
> >                 return element, start, value
>
> >     else:
> >         return  element, pos, value
>
> > And, here is a sample string (I have split up and indented for
> > readability).  There is an identifier (\xfe\xff\x00\xe0) followed by
> > the length of the nested values.
>
> > '\xfe\xff\x00\xe0\x18\x02\x00\x00     -length=536
> >      \n0q\x00\x02\x00\x00\x001
> >      \n0x\x00\x02\x00\x00\x0010
> >      \n0\x80\x00\x02\x00\x00\x004
> >      \n0\xa0\x00\x02\x00\x00\x000
> >      \x0c0\x04\x00\xe8\x01\x00\x00
> >      \xfe\xff\x00\xe0p\x00\x00\x00     -length=112
> >           \n0\x82\x002\x00\x00\x0042.9068704277562\\-392.3545926477\
> > \189.182112099444
> >           \n0\x84\x00\x0c\x00\x00\x008.9617062e-1
> >           \n0\x86\x00\x10\x00\x00\x00127.378510918301
> >           \x0c0\x06\x00\x02\x00\x00\x001
> >      \xfe\xff\x00\xe0p\x00\x00\x00     -length=112
> >           \n0\x82\x002\x00\x00\x0042.9068704277562\\-392.3545926477\
> > \189.182112099444
> >           \n0\x84\x00\x0c\x00\x00\x001.629998e-1
> >           \n0\x86\x00\x10\x00\x00\x0023.159729257873
> >           \x0c0\x06\x00\x02\x00\x00\x004
> >      \xfe\xff\x00\xe0t\x00\x00\x00      -length=116
> >           \n0\x82\x002\x00\x00\x0042.9068704277562\\-392.3545926477\
> > \189.182112099444
> >           \n0\x84\x00\x10\x00\x00\x001.26285318894435
> >           \n0\x86\x00\x10\x00\x00\x00227.690980638769
> >           \x0c0\x06\x00\x02\x00\x00\x003
> >      \xfe\xff\x00\xe0t\x00\x00\x00      -length=116
> >           \n0\x82\x002\x00\x00\x0042.9068704277562\\-392.3545926477\
> > \189.182112099444
> >           \n0\x84\x00\x10\x00\x00\x001.52797639111557
> >           \n0\x86\x00\x10\x00\x00\x00263.433384670643
> >           \x0c0\x06\x00\x02\x00\x00\x002 ')- Hide quoted text -

Binaries can come from computers as from people.  Synth sound &
graphics.  Start structuring primitive binaries:  What operation can
you run in real-time?

I would probably have to learn natural language to make any sense of
his keystrokes.  Designing interface-first, you want another person to
be pressing keys.  Can we get Simon to teach us a couple distinct
patterns?  (That's we teach it; (that means:); no words: that's
faster.)  Get a couple ring tones, customiz-ing-, and you play a
game.)

Multi-pad consolled the PC.  Can we give keystrokes its own thread?
Sadly, our first one: get spatial delay timing up to speed.  The
sturdy keys (the discretes) have whisper roger that.  Watch moving
target? over raise riggings.



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