A design problem I met again and again.
newptcai at gmail.com
Thu Apr 2 17:02:23 CEST 2009
You get it. Sometimes I feel that my head is trained to work in a
procedural way. I use a big class just as a container of functions.
About the "data-based" approach, what if these functions all shares a
little data, e.g. a socket, but nothing else?
On Apr 2, 5:58 am, Carl Banks <pavlovevide... at gmail.com> wrote:
> On Apr 1, 12:44 am, 一首诗 <newpt... at gmail.com> wrote:
> > I got the same problem when writing C#/C++ when I have to provide a
> > lot of method to my code's user. So I create a big class as the entry
> > point of my code. Although these big classes doesn't contains much
> > logic, they do grow bigger and bigger.
> This seems to be a classic result of "code-based organization", that
> is, you are organizing your code according to how your functions are
> used. That's appropriate sometimes. Procedural libraries are often
> organized by grouping functions according to use. The os module is a
> good example.
> However, it's usually much better to organize code according to what
> data it acts upon: "data-based organization". In other words, go
> though your big class and figure out what data belongs together
> conceptually, make a class for each conceptual set of data, then
> assign methods to classes based on what data the methods act upon.
> Consider the os module again. It's a big collection of functions, but
> there are a group of functions is os that all act on a particular
> piece of data, namely a file descriptor. This suggests tha all the
> functions that act upon file descriptors (os.open, os.close, os.seek,
> etc.) could instead be methods of a single class, with the file
> descriptor as a class member.
> (Note: the os library doesn't do that because functions like os.open
> are supposed to represent low-level operations corresponding to the
> underlying system calls, but never mind that. Ordinarily a bunch of
> functions operating on common data should be organized as a class.)
> Carl Banks
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