Client/Server based on SocketServer and Windows
Kiki
julien.chevalier at gmail.com
Sun Aug 9 12:22:40 EDT 2009
Hello list,
I've written a small Client/server system.
Basically, i'm expecting something like : The client sends every once
and a while a small data chunk (not more than 50 bytes) the server
receive it and print it.
Here is the server request handler :
class ThreadedTCPRequestHandlerFoo(SocketServer.BaseRequestHandler):
def handle(self):
data = self.request.recv(1024)
cur_thread = threading.currentThread()
response = "%s: %s from Foo" % (cur_thread.getName(),
data)
print response
and this is the client :
def clientPrompt(ip, port, message):
sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
sock.connect((ip, port))
while(1):
k=raw_input('#>')
sock.send(k)
print "%s\n" % k
if k == 'quit': break
sock.close()
My problem comes from that I can't send data from client more than
once without having the following Winsock error : 10053 Software
caused connection abort.
I have to restart the client each time I want to send a new message.
Could anyboy explain me why ?
Regards
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