"Battleship" style game
Gabriel Genellina
gagsl-py2 at yahoo.com.ar
Wed Feb 25 12:07:07 EST 2009
En Wed, 25 Feb 2009 14:50:18 -0200, Shawn Milochik <Shawn at milochik.com>
escribió:
> On Wed, Feb 25, 2009 at 11:38 AM, Marco Mariani <marco at sferacarta.com>
> wrote:
>>
>> Yes it's in Python alright, but it's not Pythonese yet. You could try
>> avoiding the getter/setter stuff, and camelCase method naming, things
>> like
>> that, for a start.
>
> What do you mean avoiding the getter/setter stuff? If I understand
> correctly, you're saying to directly access the attributes, which I
> specifically want to avoid because I may want to enforce some rules
> (such as not changing a ship length after it's created).
I think Marco Mariani was suggesting something like this:
class Ship(object):
def __init__(self, length):
self._length = length
def get_length(self):
return self._length
length = property(get_length) # a read only property
--
Gabriel Genellina
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