"Battleship" style game

Gabriel Genellina gagsl-py2 at yahoo.com.ar
Wed Feb 25 18:07:07 CET 2009


En Wed, 25 Feb 2009 14:50:18 -0200, Shawn Milochik <Shawn at milochik.com>  
escribió:
> On Wed, Feb 25, 2009 at 11:38 AM, Marco Mariani <marco at sferacarta.com>  
> wrote:
>>
>> Yes it's in Python alright, but it's not Pythonese yet. You could try
>> avoiding the getter/setter stuff, and camelCase method naming, things  
>> like
>> that, for a start.
>
> What do you mean avoiding the getter/setter stuff? If I understand
> correctly, you're saying to directly access the attributes, which I
> specifically want to avoid because I may want to enforce some rules
> (such as not changing a ship length after it's created).

I think Marco Mariani was suggesting something like this:

class Ship(object):

     def __init__(self, length):
         self._length = length

     def get_length(self):
         return self._length
     length = property(get_length)  # a read only property

-- 
Gabriel Genellina




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