Running script in module initialization
Kom2
kom2 at centrum.cz
Wed Feb 25 02:50:27 EST 2009
On 24 Ún, 15:25, "Gabriel Genellina" <gagsl-... at yahoo.com.ar> wrote:
> En Mon, 23 Feb 2009 05:51:27 -0200, Kom2 <k... at centrum.cz> escribió:
>
>
>
> > On 20 Ún, 16:27, Steve Holden <st... at holdenweb.com> wrote:
> >> Kom2 wrote:
> >> > Hello,
> >> > I'm trying to convert my project from python 2.5 to python 3.0 and I
> >> > have the following problem. My project is PYD library written in C++.
> >> > So I have this PyInit_ModuleName function containing PyModule_Create
> >> > call and this function also call some script with declarations:
>
> >> > PyObject* m;
>
> >> > m = PyModule_Create(&PyVRDAModule);
> >> > if (m == NULL) {
> >> > return NULL;
> >> > }
> >> > PyObject *d, *v;
> >> > d = PyModule_GetDict(m);
> >> > v = PyRun_StringFlags(txtPyPredefinedConstants), Py_file_input, d,
> >> > d, NULL);
> >> > ......
>
> >> > txtPyPredefinedConstants is string with this content:
>
> >> > class CursorMoveType:
> >> > First = 0
> >> > Last = 1
> >> > Next = 2
> >> > Previous = 3
> >> > Bookmark = 4
> >> > NewRecord = 5
>
> >> > In Python 2.5 everything works fine, now in python3.0
> >> > PyRun_StringFlags returns NULL and I get error "__build_class__ not
> >> > found".
>
> __build_class__ is a (hidden?) function in the builtins module.
> Your module isn't completely created yet, it lacks the __builtins__
> attribute, so you can't execute any Python code that calls a builtin
> function. In 2.5 the class statement was a lot simpler, but in 3.0 it
> requires an auxiliary function (implemented as builtins.__build_class__)
> You may try setting __builtins__ to the current builtins
> (PyEval_GetBuiltins) before executing Python code.
> Or, if those 7 lines are all you need, you may just write the equivalent C
> code.
>
> --
> Gabriel Genellina
Thanks for answer, calling PyEval_GetBuiltins could also help.
I solved this issue by getting dictionary of __main__ module as global
dictionary -
d = PyModule_GetDict(m);
PyObject* glMod = PyImport_AddModule("__main__");
if (glMod == NULL) {
return NULL;
}
PyObject* glDict = PyModule_GetDict(glMod);
v = PyRun_StringFlags(txtPyPredefinedConstants, Py_file_input,
glDict, d, NULL);
- and it works.
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