id( ) function question
Mel
mwilson at the-wire.com
Fri Oct 16 09:32:38 EDT 2009
Erik Max Francis wrote:
> Mel wrote:
>> My poster-child use of `is` is a MUDD game where
>>
>> `reference1_to_player is reference2_to_player`
>>
>> , if True, means that both refer to the same in-game player. Even that
>> might not last.
>
> Well, that usage is fine; I can't see any circumstances under which it
> might change. `is` works when you really _do_ want to check whether two
> objects are the same.
[ ... ]
True, I don't see that exact expression going wrong. The actual poster,
trimmed for that post, used to go:
def broadcast (self, message):
for p in players:
if p is not self:
p.send (message)
For my fears to come true, the for/in interface might be changed to do some
important piece of bookkeeping that needed the yielded objects to be
wrapped. I don't know what that would be. So far, Python is only changing
such things when it's well worth it.
You could imagine a really intrusive debugging tool trying such things, at
the cost of un-debugging programs that relied on `id` or `is`.
Mel.
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