Python and 3d
ryniek90 at gmail.com
Sun Sep 13 21:29:40 CEST 2009
> azrael wrote:
>> Has anyone any exipience with python and 3d.
>> I mean, is there a module to deal with popular 3d formats like 3ds, or
>> vrml. is it possible to import into python opengl models and then use
>> it in application for GUI purposes like through WX. I know that WX
>> supports OpenGL but how to import models from file.
> There's a few older projects to load 3DS files, but I don't think any of
> them is currently PyOpenGL 3.x compatible. OpenGLContext loads VRML97
> files (with SimpleParse installed). Pyglet, OpenGLContext and Ian
> Mallet's game engine all load .obj models (I believe Ian's engine is the
> most advanced there). Pivy should load VRML files as well, and has a
> very powerful engine (COIN) under the covers (OpenGLContext is more of a
> demo/testing system). The big engines (Ogre, Soya, OpenSceneGraph,
> Crystal Space, etc) should all have content loaders, though I haven't
> played with them enough to be able to say what formats they support.
Maybe check out:
- Panda3D ( http://www.panda3d.org/ ),
- PyGame ( http://www.pygame.org/news.html ),
- PyKyra ( http://www.alobbs.com/pykyra ),
- PyOpenGL ( http://pyopengl.sourceforge.net/ ),
Blender ( http://www.blender.org/ ).
All above deserve attention.
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