Python and 3d

Ryniek90 ryniek90 at gmail.com
Sun Sep 13 21:29:40 CEST 2009


>
> azrael wrote:
>   
>> Has anyone any exipience with python and 3d.
>>
>> I mean, is there a module to deal with popular 3d formats like 3ds, or
>> vrml. is it possible to import into python opengl models and then use
>> it in application for GUI purposes like through WX. I know that WX
>> supports OpenGL but how to import models from file.
>>   
>>     
> http://www.vrplumber.com/py3d.py
>
> There's a few older projects to load 3DS files, but I don't think any of
> them is currently PyOpenGL 3.x compatible.  OpenGLContext loads VRML97
> files (with SimpleParse installed).  Pyglet, OpenGLContext and Ian
> Mallet's game engine all load .obj models (I believe Ian's engine is the
> most advanced there).  Pivy should load VRML files as well, and has a
> very powerful engine (COIN) under the covers (OpenGLContext is more of a
> demo/testing system).  The big engines (Ogre, Soya, OpenSceneGraph,
> Crystal Space, etc) should all have content loaders, though I haven't
> played with them enough to be able to say what formats they support.
>
> HTH,
> Mike
>
>   

Maybe check out:

- Panda3D ( http://www.panda3d.org/ ),
- PyGame ( http://www.pygame.org/news.html ),
- PyKyra ( http://www.alobbs.com/pykyra ),
- PyOpenGL ( http://pyopengl.sourceforge.net/ ),

or

Blender ( http://www.blender.org/ ).

All above deserve attention.



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