Creating a custom UI inside Maya with python

MRAB python at mrabarnett.plus.com
Mon Aug 9 17:10:26 CEST 2010


blur959 wrote:
> Hi, all, I wonder if my post is relevant here, but i will still post
> it anyway. I am working on creating a custom UI inside Maya and I
> encountered some problems. Firstly, I am trying to create a textfield
> button that creates a locator-shaped curve based on the coordinates
> the user keyed into the text field. However I got no idea how to go
> about doing it properly. I hope you guys could give me some help.
> Thanks. I attached my code below. My code isn't working though. I have
> this error, which says button2 is not defined. I got no clue on how
> else to debug.
> 
> import maya.cmds as cmds
> 
> def createMyLayout():
[snip]
>     button2 = cmds.textFieldButtonGrp(label="LocatorCurve",
>                                         text="Please key in your
> coordinates",
>                                         changeCommand=edit_curve,
>                                         buttonLabel="Execute",
>                                         buttonCommand=locator_curve)
> 
[snip]

When you assign to a name in a function the target is by default local
to that function, so 'button2' is local to 'createMyLayout'. Add the
line:

     global button2

to the function to make it visible to the rest of the module/file.



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