Stackless Python and EVE Online

Benjamin Kaplan benjamin.kaplan at case.edu
Tue Aug 31 23:50:21 CEST 2010


On Tue, Aug 31, 2010 at 5:45 PM, Krister Svanlund
<krister.svanlund at gmail.com> wrote:
> On Tue, Aug 31, 2010 at 5:10 PM, Benjamin Kaplan
> <benjamin.kaplan at case.edu> wrote:
>> On Tuesday, August 31, 2010, Roman Sokolyuk <romsok.tech at gmail.com> wrote:
>>> Hi,
>>>
>>> I am new to Python and I wanted to understand something...
>>> The EVE Online Client is build using Stackless Python
>>> So when I install the client on my machine, how doe sit get run if I do not have Python installed?
>>>
>> We call it "freezing" the program. There are several tools that do
>> this with py2exe being the most popular. These tools create an
>> executable that includes a bundled python interpreter along with all
>> the scripts and modules needed to run the program.
>>> Thanks.
>> --
>> http://mail.python.org/mailman/listinfo/python-list
>>
>
> I'm not sure but I do believe it is mainly the servers that are
> written in stackless...
>

You'd have a hard time scripting the game with Python if only the
server used it.
http://wiki.eveonline.com/en/wiki/How_is_the_game_logic_implemented_in_EVE



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