C/C++ Import

7H3LaughingMan austin.brkich at gmail.com
Mon Feb 8 15:50:20 CET 2010


The folder does contain a file named '__init__.py'. However it
contains nothing inside of the file.

On Feb 8, 12:42 am, Austin Bingham <austin.bing... at gmail.com> wrote:
> Does the 'python' directory contain a file named '__init__.py'? This
> is required to let that directory act as a package (see:http://docs.python.org/tutorial/modules.html#packages);without it,
> you'll see the symptoms you're seeing.
>
> Austin
>
> On Mon, Feb 8, 2010 at 4:56 AM, 7H3LaughingMan <austin.brk... at gmail.com> wrote:
> > To make the background information short, I am trying to take a
> > program that uses Python for scripting and recompile it for Linux
> > since it originally was built to run on Win32. The program itself was
> > designed to be able to be compiled on Linux and someone made there on
> > release with source that added python scripting. After some issues I
> > got it to compile but now it is unable to import the files that it
> > needs.
>
> > The program is running the following code...
> > PyImport_Import( PyString_FromString("python.PlayerManager") );
>
> > This is meant to import the file PlayerManager.py inside of the python
> > folder. However it throws the following Python Error (Gotten through
> > PyErr_Print())
> > ImportError: No module named python.PlayerManager
>
> > I am using 2.6.4 so I can't call it by the filename, does anyone know
> > how to do a proper import?
> > --
> >http://mail.python.org/mailman/listinfo/python-list
>
>




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