building a web interface
joralemonshelly at gmail.com
Mon Nov 22 00:03:49 CET 2010
Definitely not looking to reinvent the wheel. Will check these out,
On Nov 20, 9:50 pm, Ian Kelly <ian.g.ke... at gmail.com> wrote:
> On 11/20/2010 3:40 PM, Shel wrote:
> > So right now I have a mySQL db structure and some Python code. My end
> > goal is to create a browser-based interactive fiction/game thing. My
> > code is currently just using dummy data rather than pulling in data
> > from the db, but I think/hope it won't be too big of a deal to
> > interact with the db through Python (famous last words...).
> Suggestion: unless you're intent on reinventing the wheel, why not just
> set up your web interface as a thin front-end for an existing IF engine?
> An excellent starting point for this would be digging up the source
> for InfocomBot , an AIM bot that acts as a simple wrapper around
> Frotz . My recollection of seeing the source once is that it was
> only around 50 or so lines of code. Doing it this way,
> 1) You don't have to write an IF engine from scratch.
> 2) If you wrap Frotz specifically, you can serve any Z-code game ever
> written, including (I think) all of the Infocom games.
> 3) You can create your game using powerful existing development tools,
> such as Inform .
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