OO and game design questions

Gregory Ewing greg.ewing at canterbury.ac.nz
Sun Oct 24 02:09:20 CEST 2010

Jonathan Hartley wrote:

> One common way to store delayed actions is as a lambda (an anonymous
> function.)

Although note that you don't have to use 'lambda' in
particular -- functions defined with 'def' can be used
the same way.


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