[ANNC] pybotwar-0.8
Jean-Michel Pichavant
jeanmichel at sequans.com
Thu Aug 16 05:29:43 EDT 2012
Lee Harr wrote:
> pybotwar is a fun and educational game where players
> write computer programs to control simulated robots.
>
> http://pybotwar.googlecode.com/
>
>
> The focus of this release is making all functionality
> available from the PyQt interface and making PyQt
> the default interface.
>
> pybotwar uses pybox2d for the physical simulation.
> It can be run in text-only mode -- useful for longer
> tournaments -- or use pyqt or pygame for a graphical
> interface and visualization of the action.
>
> pybotwar is released under GPLv3.
>
>
> Changes in pybotwar-0.8:
> - pybox2d-2.0.2b2 is now the required version
>
> API
> - Robot.turret() now takes turret speed instead of angle
> - PING sensor now differentiates own bullets from enemy bullets
> - PING differentiates dead robots when remove_dead_robots=False
> - made internal Robot state variables less likely to conflict with user code
>
> Settings
> - added "robots dir" setting to make it easier to run pybotwar
> from an installed copy, rather than from the unpacked folder
> - logs, lineups, and db all go in robots dir
> - robot modules are now loaded by full path
> - If using Qt settings, remembers most recently used set of robots
>
> PyQt4 Interface
> - PyQt4 view mode is now the default
> - (text mode and pygame/pygsear still available)
> - all settings are available from PyQt interface
> - remembers most recently used set of robots
> - added debug window showing sensor values, commands, and logs
> - can now start tournaments (and multiple battles) from pyqt
> - can also start tournaments to run in background
> - editor automatically adds .py to robot filename if needed
>
> Other changes
> - made template.py a valid robot program
> - single battles are now run as 1-battle tournaments
> - renamed kill stat to outlasted
> - started tracking kills as dealing final damage to other robot
> - commandline can now take a list of robots to load
> - added "Super Tournaments"
> - runs tournaments with all possible combinations of robots
>
> Fixes:
> - made POSition sensor scale same as PING sensor
> - fixed editor backspace between left edge and start of text
> - fixed inability to re-open file once its window was closed
> - fixed crash when cancelling file-open dialog
> - limited motor speed on turret
> - log messages in testmode when using qt4 view
> - fall back to :memory: database if unable to open db file
>
>
>
I have some suggestions:
- rename pybotwar into pybotcontest
- replace "bullet" by "missile of passion"
- replace "dead" by "overflood with love"
- "PING sensor" into "pheromone sensor"
... and so on :p
JM
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