Finding the name of a function while defining it
steve+comp.lang.python at pearwood.info
Fri Dec 28 02:07:41 CET 2012
On Thu, 27 Dec 2012 10:09:01 -0500, Roy Smith wrote:
> In article <50dc29e9$0$29967$c3e8da3$5496439d at news.astraweb.com>,
> Steven D'Aprano <steve+comp.lang.python at pearwood.info> wrote:
>> On Wed, 26 Dec 2012 23:46:31 -0800, Abhas Bhattacharya wrote:
>> >> > two = lamba : "one"
>> >> > one = two
>> >> > Which one of these is the "name" of the function?
>> > If i call one() and two() respectively, i would like to see "one" and
>> > "two".
>> I'm afraid you're going to be disappointed. There is no possible way
>> for one() and two() as shown above to report different names, because
>> they are the same function object.
> Well, there is the (yes, I know it's absurd) sledgehammer-and-peanut way
> of getting a stack trace, finding the frame that called your function,
> and parsing the text of that line.
> Never tell a hacker, "no possible way" :-)
1) That is not supported by Python the language, only by certain Python
implementations. You might be running IronPython with frame support
turned off, or some other implementation with no frames at all.
2) Even if you have frames, you might not have access to the source code.
The code may be running from the (CPython) interactive interpreter, or
from a .pyc or .pyo file.
3) Even if you have the text of the source code, it might be ambiguous
(e.g. "f(); g(); one(); two()") and you cannot tell which is "the
current" function call.
4) Or the code may be obfuscated and too hard for you to parse:
(I expect that you, a human intelligence, can decipher the above, but can
5) Which also rules out decompiling the byte code and parsing the pseudo-
No matter how clever your parser, a sufficiently obfuscated algorithm
will defeat it.
When I say something is impossible, I mean it is not a promised by the
language. Naturally there may be ways of accomplishing a task that the
language does not promise to allow which "only sometimes" works. At
worst, you can always guess an answer, and hope that you're right!
# Only sometimes right.
return "one" if random.random() < 0.5 else "two"
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