Getting a seeded value from a list
rosuav at gmail.com
Wed Nov 21 05:00:26 CET 2012
On Wed, Nov 21, 2012 at 2:47 PM, Steven D'Aprano
<steve+comp.lang.python at pearwood.info> wrote:
> On Wed, 21 Nov 2012 14:41:24 +1100, Chris Angelico wrote:
>> However, this still means that the player will see the exact same level
>> regenerated every time, absolutely fresh. As previously stated in this
>> thread, that's not usually a good thing for encounters, treasure, etc.
>> Once some nasty critter has been killed, he should STAY killed! :)
> Why? That isn't true in real life, why should it be true for games?
It's either Rule of Fun or Rule of Funny, and I don't really care which...
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