PyGLet on Python 3
john_ladasky at sbcglobal.net
Tue Jul 23 08:24:52 CEST 2013
On 07/21/2013 08:10 PM, Joseph Clark wrote:
> John, have you taken a look at pyglet? It's an alternative to pygame and I found it pretty slick once I got the hang of it. There is a development version that's compatible with python 3 and I've never had a bug with it. It wraps OpenGL itself so there are no additional dependencies.
> // joseph w. clark , phd , visiting research associate
> \\ university of nebraska at omaha - college of IS&T
Thanks for the PyGLet recommendation. I like OpenGL. Unfortunately, I can't seem to get PyGLet to work, even though the pyglet.org front page claims that "the major 1.2alpha1 release brings pyglet to Python 3."
I followed the links to this page:
I installed pyglet on my Linux system's Python 3.3 using distutils, as I have done with many other packages. But I can't run test.py, nor can I even get as far as importing pyglet from my Python 3.3 interpreter command line. The obstacle is apparently Python 2.x-style print statements, which are found throughout tests.py and pyglet/__init__.py.
Does anyone know an efficient way around this problem? Thanks!
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