Re: Modeling life on Earth –- an object-oriented (Python?) challenge
dwightdhutto at gmail.com
Tue Jul 30 13:23:02 CEST 2013
Never used pascal, and python might not be the fastest way to implement a
program such as this.
In a previous discussion, this was taken place by someone using a predator
prey brain class..
The simulation will vary, until a full refinement of forecast is above a
certainty percentage level.
Visualization is needed as well.
Collaboration is, of course
, the best possible route. However you need to start with certain
statistics, and know there will be an Uncerrtainty Principle rule applied.
The algorithm for such massive amounts of data analysis in a simulation
forecast, will involve HD space and RAM
You will also want to collaborate with certain databases in order to refine
the accuracy of your models.
This is kind of what I would consider being a Dune(Frank Herbert) planetary
engineer. It also takes in other db data such as tagging marks of animals
percentiles of bacterias/viruses/etc....SO it's not as simple as it sounds,
and python would be more of a prototyping language, and later translated
into another language for faster maneuvering of data.
On Tue, Jul 30, 2013 at 4:57 AM, <quartese at gmail.com> wrote:
> Dear List,
> I have to start this email by saying that I have recently attended
> EuroPython in Florence, and it was the best and better organized conference
> I have ever attended in 14 years of international meetings.
> I apologize if this is off topic, but I read in the list's description
> that “[p]retty much anything Python-related is fair game for discussion”.
> Although I am not a Python developer, I decided to attend EuroPython in
> search for a programmer interested in collaborating in the Python project I
> briefly describe below.
> I use ecosystem models implemented with a procedural paradigm in a
> language different from Python (Pascal, for the records). I would like to
> migrate these ecosystem models (and code) to an object-oriented paradigm
> using Python, as I have come to believe its expressiveness would help a lot
> get the semantics right, rather than simply split procedural code into
> objects corresponding to ecological elements. What's more, our models use
> physiological analogies among the different levels of the food chain or
> web, and this makes them amenable to an even higher level of
> object-oriented abstraction given adequate expressiveness.
> The goal is to go beyond the currently (mostly) formal implementation of
> the object-oriented paradigm in ecological models. To do that, I would need
> help from an expert Python programmer (who also has some math skills, knows
> English, and can work in the Rome area, or at least central Italy). I need
> help because I am a Python beginner with limited programming experience in
> general, and hence my contribution will mainly be the ecosystem modeling
> At EuroPython, I gave a lightning talk about the project that can be found
> on YouTube
> As I already made some very promising contacts at EuroPyton with
> developers that are interested and willing to help, and many people shared
> their views and provided useful insight into the issue (thanks!), this post
> is meant to get further feedback on my idea and possibly reach other
> interested developers.
> Kindly contact me if you have any interest in the idea and time to devote
> it, as it is becoming a funded project.
> Kind regards, thanks for any hint, and apologies for the many inaccuracies,
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