Kivy for Python 3.3
fronagzen at gmail.com
fronagzen at gmail.com
Fri Jul 12 07:58:05 EDT 2013
On Friday, July 12, 2013 6:14:46 PM UTC+8, Paul Kölle wrote:
> Am 11.07.2013 16:26, schrieb fronagzen at gmail.com:
>
> [scnipp]
>
> > C:\MinGW\bin\gcc.exe -mdll -O -Wall -IC:\Python33\include
>
> > -IC:\Python33\include -c kivy\graphics\vertex_instructions.c -o
>
> > build\temp.win32-3.3\Release\kivy\grap hics\vertex_instructions.o In
>
> > file included from kivy\graphics\vertex_instructions.c:314:0:
>
> > kivy\graphics\/gl_redirect.h:8:22: fatal error: GL/glew.h: No such
>
> > file or direc tory compilation terminated. error: command 'gcc'
>
> > failed with exit status 1
>
> >
>
> > Working on the reasoning that sticking the missing file into the
>
> > python3.3\libs file worked, I tried adding the glew files
>
> > (glew32.dll, glew32.lib, GL\glew and GL\wglew.h) there, however, it
>
> > doesn't seem to have made a difference. And this I googled this
>
> > before asking. Doesn't seem to be much.
>
>
>
> Hi,
>
>
>
> I can feel your pain beeing dragged into
>
> compile-unknown-source-on-windows from an innocent looking python script
>
> ;) This time it's not the linker complaining but GCC (the compiler)
>
> itself not being able to find the header file GL/glew.h. Headers are
>
> searched in the so called "include path" which is specified in setup.py.
>
> This link http://glew.sourceforge.net/install.html suggests glew.h is
>
> part of VisualStudio, and has some other interesting information.
>
>
>
> hth
>
> Paul
Thanks for the response.
After a bit of tinkering, I've finally managed to compile the blasted thing! I just straight up dumped Glew into the appropriate files for VS10, and used the VS10 compiler instead of mingw32- and it worked!
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