Pygame mouse cursor load/unload
Alex Gardner
agardner210 at gmail.com
Sun Mar 3 17:04:07 EST 2013
On Saturday, March 2, 2013 7:56:31 PM UTC-6, Alex Gardner wrote:
> I am in the process of making a pong game in python using the pygame library. My current problem is that when I move the mouse, it turns off as soon as the mouse stops moving. The way I am doing this is by making the default cursor invisible and using .png files as replacements for the cursor. Perhaps my code would best explain my problem. I will take help in any way that I can. Here are the links that contain my code:
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> Main class: http://pastebin.com/HSQzX6h2
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> Main file (where the problem lies): http://pastebin.com/67p97RsJ
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> If the links yield nothing, please let me know (agardner210 at gmail.com)
I have a new problem :(. I want to restrict the paddle to a certain plane. I have it working but when the paddle reaches the limit it locks up. I have no idea how I can redraw it back in the plane. I am using the code that Ian provided (thank you so much). I was thinking of making an else to redraw the paddle using the same code, but part of me thinks that it would be rather sloppy.
if (0,0) <= paddle_pos <= (300,300):
paddle_pos = pygame.mouse.get_pos()
screen.blit(beeper, paddle_pos)
pygame.display.update()
clock.tick(50)
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