pygame basic question
df at see.replyto.invalid
Tue Sep 8 16:01:17 CEST 2015
"ast" <nomail at invalid.com> wrote:
>DISPLAYSURF = pygame.display.set_mode((400, 300))
>The first line opens a 400x300 pygame window.
>The second one writes "Hello World" on top of it.
>I am just wondering how function set_caption finds the windows
>since the window's name DISPLAYSURF is not passed as
As it says, there is only *one* display surface, and any non-displayed
surface must be blitted (copied) onto the display surface for
visibility. So all "pygame.display" methods refer to that one display
surface. Non displayed surfaces, on the other hand, do need to be
instantiated with "pygame.Surface"
More information about the Python-list