Serialising an 8x8x8 array of pygame sounds
Steve D'Aprano
steve+python at pearwood.info
Sun Sep 18 09:59:00 EDT 2016
On Sun, 18 Sep 2016 11:20 pm, kerbingamer376 wrote:
> Is it possible to serialise an 8x8x8 array of pygame.mixer.Sound objects,
> so they stay at the same places in the array, but in a format that can be
> pickled, and then the opposite (read from that back to pygame.mixer.Sound
> objects)?
Can you seralise *one* Sound object?
If not, then you can't serialise an array of Sound objects either.
--
Steve
“Cheer up,” they said, “things could be worse.” So I cheered up, and sure
enough, things got worse.
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