[python-uk] The London Python Dojo is this Thursday

Stestagg stestagg at gmail.com
Mon Jul 15 14:33:24 CEST 2013


I wonder, with the dojo happening every month, and most people turning up
most times, if this might turn into a bit of a popularity contest.

If a leader won last time, then people will be more likely to go for the
'safe option' and join that person next time.

I do like the current method of having random team choices

Steve


On Mon, Jul 15, 2013 at 1:14 PM, René Dudfield <renesd at gmail.com> wrote:

> That could work with a theme... the goal doesn't have to be a game?   It's
> more inventing the problem as you go?
>
> Unrelated thought for a good exercise... new requirements are introduced
> at half time... and then 5 minutes before the end... like real life.
> On Jul 15, 2013 2:05 PM, "Jonathan Hartley" <tartley at tartley.com> wrote:
>
>>  I don't think this helps, but it's a model I think is otherwise widely
>> applicable, so I'll spread the seed:
>>
>> One model I've seen work well on game programming challenges is that
>> self-selected leaders will each pitch their project vision, and then
>> participants will decide which leader's team they would like to join.
>> Leaders may also prefer other pitches to their own, and decide to revoke or
>> merge pitches (generally, only one leader in a merged pitch will retain the
>> 'leader' tag)
>>
>> This has advantages that:
>>
>> * self-selected leaders are vetted by the crowd. If they are revealed,
>> during their pitch, to be blustering buffoons, then people can vote with
>> their feet.
>>
>> * everyone gets to work with the project/leadership that they choose, so
>> in theory happiness is maximised (for everyone apart from the 'failed'
>> project leaders.)
>>
>> * projects which are popular are allocated correspondingly generous
>> personpower.
>>
>> The disadvantages are:
>>
>> * It isn't remotely relevant to our current dojo format
>>
>> * It doesn't give even distribution of team sizes
>>
>>     Jonathan
>>
>>
>>
>> On 12/07/13 20:53, xtian wrote:
>>
>> I like the sound of this - Scrapheap Challenge style. You're right, it
>> would take a bit more organisation though.
>>
>> On 12 Jul 2013, at 14:31, Alistair Broomhead <
>> alistair.broomhead at gmail.com> wrote:
>>
>>   Something that may may not work (I guess it would take a fair amount
>> of organisation) once a challenge has been picked, we ask people to
>> volunteer as team leaders, they get a git repo set up and write tests, but
>> their main role is to advise their team and give them a nudge on things
>> which are stopping them from progressing. This would mean that each team
>> has an 'expert', but I guess it would also mean people who were willing to
>> take this role would have to bring a laptop off their own -an issue for me
>> as I don't own one...
>> On 12 Jul 2013 14:19, "Javier Llopis" <javier at correo.com> wrote:
>>
>>>
>>> >> Another person could simply say: mmm... interesting but... not for my
>>> >> level. And stop coming. Do you really want this?
>>> >
>>> > When all's said and done, if someone doesn't think it's for them, then
>>> > it's not for them. We can try to be as accommodating as possible, but
>>> > you can't please all the people all the time.
>>> >
>>>
>>> ...And in this case, I would rather try to keep the expert coders in
>>> instead of the newbies. Better be challenged than bored.
>>>
>>> Just my 2p
>>>
>>> J
>>>
>>>
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>>
>> --
>> Jonathan Hartley    tartley at tartley.com    http://tartley.com
>> Made of meat.       +44 7737 062 225       twitter/skype: tartley
>>
>>
>>
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