[Pythonmac-SIG] Pygame on OS X : Anyone had success?
Pete Moore
jorjun@mac.com
Thu, 20 Dec 2001 23:12:39 +0000
Bob!
You don't know how pleased that makes me, I started coding when I was
about 11 years old, my interest was in doing graphicsy stuff, weird
animations, simple games, etc. and I am looking forward to doing it
again (with much more elegance, hopefully, thanks to Python) now I'm 30
something!!
I'll be checking the Pygame site for updates, SDL installed nicely as a
packaged OS X framework...but after digging around in Distutils, I
realised I was out of my depth as far as the issues that need resolving
there.
Big thanks
Pete
On Thursday, December 20, 2001, at 10:05 PM, Bob Ippolito wrote:
> I'm pretty close to having pygame 1.3 ported to OS X. I have the
> latest python 2.2c1, Numeric, SDL and _all_ of its dependencies working
> great, and I have pygame compiling (with some trickery), but there are
> some OS X specific implementation details that will probably take
> another few days because pygame doesn't link with SDLmain
>
> I'll make an installer available from the pygame.org website when I'm
> done, hopefully this week
>
> (feel free to fwd this to pythonmac-sig, I'm not subscribed there at
> the moment)
>
> -bob
>