[Pythonmac-SIG] Re: Learning on the Mac

Chris Scott kaffeen@mac.com
Tue, 30 Oct 2001 21:18:57 -0500


Thanks for the feedback Chris -
That's the route I'm taking currently. I'm currently a shockwave game developer, so my focus is on games. I'm looking to python since it's easy to learn (so they say) and provides some serious speed enhancements over shockwave and it's free (unlike the $1200 for each platform Macromedia takes for Director). I was sort of hoping to skip the general file IO
and string concatenation stuff, but I'm finding that there isn't much avaiable in the way of tutorials specific to graphics/sound/user interaction. Oh well, so I'll have to learn more:) If you run across anything the fits the bill for game tuts, let me know. Thanks!
- Chris

    Subject:
            [Pythonmac-SIG] Re: Learning on the mac
      Date:
            Tue, 30 Oct 2001 14:00:03 -0600
      From:
            "Christopher Smith" <csmith@blakeschool.org>
        To:
            pythonmac-sig@python.org
 References:
            1



Chris Scott writes:
>
>Anyone have any suggestions on Mac-centric books on learning Python?
>
I only work on a mac and used the Python tutorials, documentation, this
list, and the book "How to think Like a Computer Scientist" (the Python
version) as my resources.  After working the problems in the book and
doing a few of the challenge problems listed at the Useless Python site I
felt like I had a pretty good introduction.

If you are using the standard libraries of Python then it is my impression
that the learning will be about the same on any system.

What in particular do you want to learn?

/c