[Pythonmac-SIG] Ming on Mac OS X

macnerd macnerd@dontspam.realmspace.com
Mon, 11 Mar 2002 11:00:11 -0800


OK.  This is amazing. Really.

This opens up a whole lot of possibilities.  For really old
hokey browsers that can use the Flash plug-in, there are 
tools to convert dynamically generated content from XML and
SVG into a Flash format.  This is really really cool.

This solves a lot of pratical solutions.

I still have this lurking dream for someday a W3C XML
standard that would support an animation format that is 
rich as Flash.  Then have follow on tools to migrate
SWF files to this format, and vice versa.  Then graphic
animators can do what they do best, and us developer
types can move SWF into an open standard, but still
kick SWF around for older browsers.  Just a dream...

-----Original Message-----
From: pythonmac-sig-admin@python.org
[mailto:pythonmac-sig-admin@python.org]On Behalf Of Hans verschooten
Sent: Sunday, March 10, 2002 11:24 PM
To: macnerd@dontspam.realmspace.com
Cc: pythonmac-SIG@python.org
Subject: Re: [Pythonmac-SIG] Ming on Mac OS X


http://www.opaque.net/ming/

On maandag, maart 11, 2002, at 01:27 , macnerd wrote:

> Where can I get information about Ming?!  This sounds interesting.
> Not that I am a big fan of Flash, but by auto-creating Flash files,
> it kinda of opens up the technology.
>
> ciao,
>  Joaquin
>
> -----Original Message-----
> From: pythonmac-sig-admin@python.org
> [mailto:pythonmac-sig-admin@python.org]On Behalf Of Hans verschooten
> Sent: Sunday, March 10, 2002 8:45 AM
> To: pythonmac-SIG@python.org
> Subject: [Pythonmac-SIG] Ming on Mac OS X
>
>
> Hi,
>
> does anybody have a binary for Ming on Mac OS X, Ming is a library to
> create swf (Macromedia Flash) files. There are Python examples. But I
> just can't get the Python Library to compile. If anybody has played with
> Ming v0.2 on a mac, please show me the way.
>
> Any help is appreciated,
> Hans

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