[Pythonmac-SIG] New Python IDE for OS X
Sat, 11 May 2002 15:09:44 -0400
I'm 99% sure that it does run *natively* in OS X. The caveat is that
it's developed using a bunch of CodeWarrior/Carbon specific stuff and
doesn't look like it's going to make it into machopython anytime soon
(possibly anytime at all).
Of course, you could always use MacPython for your IDE and Machopython
to typically run your apps.. but jesus, is vim, emacs, and project
builder not enough choices for you people? sheesh :)
Running in Classic mode is nearly as native as running in XDarwin,
IMHO. Needless to say, I don't really like running in either.. Well, I
do run remote stuff w/ XDarwin.
On Saturday, May 11, 2002, at 01:50 PM, Dinu Gherman wrote:
> Just van Rossum <firstname.lastname@example.org>:
>>> I don't want to dampen your enthusiasm, but I'm not aware of *any*
>>> native OS X Python IDE.
>> Well, there's this thing called "Python IDE" that ships with MacPython,
>> in case you've never heard of it.
> In fact I did, and I have no doubt it's really great! So it's probably
> just me being pedantic as usual, but for me it's not a native OS X app,
> although or because it runs on OS X. To make it very simple I'd define
> a native OS X app as one which does *not* run on OS 9. ;-) The more
> official definition will probably mention the Cocoa development envi-
> ronment, frameworks, tools, Mach, Darwin, Quartz, OpenGL, etc.