[Pythonmac-SIG] xchat2 problems
kranki2 at earthlink.net
Wed Dec 3 15:11:54 EST 2003
First off, I am very new to developing/debugging under OSX and Python.
So, I apologize for my ignorance upfront.
xchat2 has been ported to MacOSX via Darwinports. They disabled
Python support because they could not get their plugin to compile and
link. I have gotten it to compile and link using "-framework System
-framework Python -framework CoreServices -framework Foundation" under
OSX 10.3. However, it does not run, yet. (I am thinking that there
might be another module that isn't compiled to call python.so, but I am
not sure.) Anyway, has anyone else compiled a program which embeds
Python in 10.3 and does it look like I am approaching it correctly?
Also, in OSX 10.2, should xchat2 use the builtin Python2.2 or should
the Fink one be required? I would appreciate opinions on this.
BTW, X-Chat Aqua is in the same situation kinda since it references
Fink's Python2.2 when it is run in 10.3 and should really be
referencing the Python Framework. I am hoping to correct this as well,
but am finding converting the program to use Xcode a big deal for me.
Both have a flawed test for python setup in the configure.in file which
needs to be updated to use the Framework, I believe. (X-Chat Aqua uses
xchat2 internally, but puts an Aqua face on it.)
Last, thanks for any pointers that you might have. I am also joining
the xchat discussions to find out where the configure.in file came from
and who has responsibility for it. Again, thanks for any help that you
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