[Pythonmac-SIG] pyopengl and OS X 10.2.3
Wed, 12 Feb 2003 12:45:26 -0500
On Wednesday, Feb 12, 2003, at 12:29 America/New_York, email@example.com
> Has anyone gotten pyOpenGL to run on OS X 10.2.3 with python 2.3?
> The last posting I was able to find dated from about a year ago, and
> only reported limited success for pyOpenGl.
> I can see that glut is installed as a framework, but I am a bit hazy (
> OK, totally ignorant)
> of how to use this built in capability.
> My ambition is to get pyopengl + tk(aqua) working.
I just sent a patch to pyopengl's sourceforge page yesterday that gets
PyOpenGL working with (apple's stock) python 2.2, my patch integrates
jack's older patch and adds some additional niceness. In addition to
whatever Jack fixed, my latest patch works around the glutInit problem
where the working directory changes, the fact that OS X requires ranlib
on static libraries (by poking inside distutils nondestructively,
potential for 2.3 to be different about this), and also works around
the bug in the 2.2 dynamic loader where two C extensions can't have the
same filename (argh!) by renaming all of the __init___.so's to
PKGNAME__init___.so.. etc, and creating __init__.py files that do "from
PKGNAME__init__ import *" to import the shadow file and get everything
out of it.
Presumably, it would also work with Python 2.3.
Make sure to have Swig 1.3.13 installed, the version is very
important.. Jack figured that one out :)