[Pythonmac-SIG] wxPython on 10.3

Arthur Elsenaar artelse at mohr-i.nl
Sun Oct 26 19:16:17 EST 2003

Hi Kevin,

> There are two possible problems here:
> 1. Have you compiled wxWindows according to the build instructions in 
> Build.OSX.txt before running setup.py?

I did with the latest snapshot and configure, make and make install 
went error free.

> 2. You may need to add /usr/local/bin to your PATH. Just type the 
> following into the terminal before building:
> setenv PATH /usr/local/bin:$PATH

right, thanks, that cured some errors, but now I get a host of OpenGL 
errors.. it can't find a contrib/ogl directory that should have been 
there.. maybe I try compiling first plain vanilla and add other stuff 

> This command assumes you're using tcsh as your terminal shell. As a 
> side note, I've heard rumors that Panther uses Bash as the default 
> shell now, but I just upgraded Friday and mine is still using tcsh. 
> Has anyone does a clean install, and if so, has your shell changed to 
> bash? You can find the default shell with 'echo $SHELL'.

10.3 indeed has Bash as default shell, one needs to use export instead 
of setenv;

export PATH=/usr/local/bin:$PATH

Thanks again.


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